An interview with the developer of the new indie game I’m worried about this project. This time, we will deliver a mini-in-tavy to the Lead Light Belt Scroll Action BUNCHE released on November 2 for PC / PS4 / CSX / Xbox One / Switches increase.
This work is a belt scroll action with a rogue element or a Hitler element with a rogue element or a Hitler element, based on the South American Amazon jungle. Handwritten animation, five characters, and three local multiplayer are also characterized. Customary to Japanese.
Bunche is distributed for 2,050 yen (Steam).
— First, please introduce yourself. What is your favorite game?
Dmitry is Dmitry of senior producer. My favorite game is Rock man X and Final Fantasy VIII. I do not think that I am the best game in history, but I think it is a work that I personally enjoyed.
-Why did you start developing this work?
Dmitry There are many stories with Latin America, and it is talked about how generations, but it is not known worldwide. Therefore, we wanted to make a game with the Amazon stage. More people wanted to know about our culture while enjoying the game.
— Please tell me the characteristics of this work.
Dmitry This work is a work with a blend of belt scroll actions and Hasura and a rogue element, and is also characterized by a stage such as hand drawn animation and Amazon’s jungle.
— What kind of person do this work do you want to play?
DMITRY Belt Scroll Action, Hasura, who likes any of the rogue lights, and those who like Latin American culture. Or, you will also be suitable for those who like playing the game with your friends!
— Is there a work affected by this work?
Dmitry is affected by many things. Story aspects are influenced by Latin American myths and legends, and account for large parts of this work. On the game play side, it is influenced by 2D’s masterpiece, final fight, Bear knuckle, and recent one, Devil May Cry and There is also an impact from HADES.
— Did you have an impact on development by new coronavirus?
Dmitry New Corona had a lot of influence on how to work as a team. I had to get used to work from home, rather than my office, but it was good to be able to work even from long distance, so it was good that it was good to get used to this new system.
— Is it okay to deliver and monetize this work?
Dmitry yes, please. By delivering this work, more people will know about this work, and I’m glad if you can enjoy the people you are looking for.
— Lastly, please give a message to the Japanese reader.
Dmitry2D Action Games, and I like the rogue light elements and everyone in Japan, please play this work! Many development team members love Japanese games, and this work has also been greatly affected from Japanese games. I’m glad if you can enjoy this work for everyone in Japan.
–thank you very much.
◆ About attention indie mini questions
This series is a serialized plan that interviews the works with indie led by indie led by release immediately after release. Questions are formatted to format a regular serialization, and we aim to deliver the voices of many developers as much as possible. Enjoy more than 500 other interview articles.
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